﻿using System;
using System.Collections.Generic;

namespace ProjectIndieFarm
{
    public interface IPowerUp
    {
        public string Key { get; set; }
        public string Title { get; set; }
        public string Description { get; set; }
        public int Price { get; set; }
        public bool Unlocked { get; set; }

        bool ShowCondition();
        void OnUnlock();
    }
}
